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| #define _WINSOCK_DEPRECATED_NO_WARNINGS
#define WIN32_LEAN_AND_MEAN
#define _CRT_SECURE_NO_WARNINGS
#include <Windows.h>
#include <WinSock2.h>
#include <iostream>
#include <Ws2tcpip.h>
#pragma comment(lib,"ws2_32.lib")
#define DEFAULT_BUFLEN 1024
int __cdecl main() {
// Declare and initialize variables.
WSADATA wsaData;
int iResult;
SOCKET ConnectSocket = INVALID_SOCKET;
struct sockaddr_in clientService;
char sendbuf[1024]= "EHLO smpt.rambler.ru\r\n";
char recvbuf[DEFAULT_BUFLEN]={0};
std::string temp;
int recvbuflen = DEFAULT_BUFLEN;
//----------------------
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != NO_ERROR) {
printf("WSAStartup failed: %d\n", iResult);
return 1;
}
//----------------------
// Create a SOCKET for connecting to server
ConnectSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (ConnectSocket == INVALID_SOCKET) {
printf("Error at socket(): %ld\n", WSAGetLastError() );
WSACleanup();
return 1;
}
addrinfo *ptr = NULL ,*result= NULL;
addrinfo hints ;
ZeroMemory(&hints,sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
getaddrinfo("smtp.rambler.ru",0,&hints,&result);
ptr = result;
ptr = ptr->ai_next;
sockaddr_in *sockaddr_ipv4 = ( sockaddr_in *) ptr->ai_addr;
//----------------------
// The sockaddr_in structure specifies the address family,
//IP address, and port of the server to be connected to.
clientService.sin_family = AF_INET;
clientService.sin_addr.s_addr = inet_addr( inet_ntoa(sockaddr_ipv4->sin_addr) );
clientService.sin_port = htons(587);
//----------------------
// Connect to server.
connect( ConnectSocket, (SOCKADDR*) &clientService, sizeof(clientService) );
recv(ConnectSocket,recvbuf,sizeof(recvbuf),0);
std::cout << recvbuf << std::endl;
send( ConnectSocket, sendbuf,(int)strlen(sendbuf), 0 );
recv(ConnectSocket,recvbuf,sizeof(recvbuf),0);
std::cout << recvbuf << std::endl;
send(ConnectSocket,sendbuf,(int)strlen(sendbuf),0);
recv(ConnectSocket,recvbuf,sizeof(recvbuf),0);
strcpy(sendbuf,"AUTH LOGIN\r\n");
ZeroMemory(recvbuf,sizeof(recvbuf));
send(ConnectSocket,sendbuf,(int)strlen(sendbuf),0);
recv(ConnectSocket,recvbuf,sizeof(recvbuf),0);
std::cout << recvbuf << std::endl;
strcpy(sendbuf,"Base64XЭШ\r\n"); //Хэш электронной почты отправителя в Base64
ZeroMemory(recvbuf,sizeof(recvbuf));
send(ConnectSocket,sendbuf,(int)strlen(sendbuf),0);
recv(ConnectSocket,recvbuf,sizeof(recvbuf),0);
std::cout << recvbuf << std::endl;
strcpy(sendbuf,"Base64ХЭШ\r\n"); // Хэш пароля в Base64
ZeroMemory(recvbuf,sizeof(recvbuf));
send(ConnectSocket,sendbuf,(int)strlen(sendbuf),0);
recv(ConnectSocket,recvbuf,sizeof(recvbuf),0);
std::cout << recvbuf << std::endl;
strcpy(sendbuf,"MAIL FROM: <XXX@rambler.ru>\r\n");
ZeroMemory(recvbuf,sizeof(recvbuf));
send(ConnectSocket,sendbuf,(int)strlen(sendbuf),0);
recv(ConnectSocket,recvbuf,sizeof(recvbuf),0);
std::cout << recvbuf << std::endl;
strcpy(sendbuf,"RCPT TO: <XXXgmail.com>\r\n");
ZeroMemory(recvbuf,sizeof(recvbuf));
send(ConnectSocket,sendbuf,(int)strlen(sendbuf),0);
recv(ConnectSocket,recvbuf,sizeof(recvbuf),0);
std::cout << recvbuf << std::endl;
strcpy(sendbuf,"DATA\r\n");
ZeroMemory(recvbuf,sizeof(recvbuf));
send(ConnectSocket,sendbuf,(int)strlen(sendbuf),0);
recv(ConnectSocket,recvbuf,sizeof(recvbuf),0);
std::cout << recvbuf << std::endl;
strcpy(sendbuf,"Subject:GMAIL.COM\r\n");
ZeroMemory(recvbuf,sizeof(recvbuf));
send(ConnectSocket,sendbuf,(int)strlen(sendbuf),0);
strcpy(sendbuf,"\r\n\r\BODY MAIL\r\n");
send(ConnectSocket,sendbuf,(int)strlen(sendbuf),0);
strcpy(sendbuf,".\r\n");
send(ConnectSocket,sendbuf,(int)strlen(sendbuf),0);
recv(ConnectSocket,recvbuf,sizeof(recvbuf),0);
std::cout << recvbuf << std::endl;
strcpy(sendbuf,"quit\r\n");
closesocket(ConnectSocket);
send(ConnectSocket,sendbuf,(int)strlen(sendbuf),0);
WSACleanup();
system("pause");
return 0;
} |