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| <script type="text/javascript">
//<![CDATA[
$(document).ready(function() {
$('.attack_type_ask_farm_for_resources').mousePopup(new MousePopup('Resource looting'))
$('.attack_type_ask_farm_for_units').mousePopup(new MousePopup('Request troops'))
$('.attack_type_farm_attack').mousePopup(new MousePopup('Increase strength'))
});
//]]>
</script>
<div style="clear: both"></div>
<form id="units_form" action="#">
<div id="units">
<div id="town_info_units">
<div id="ground_units">
<div class="unit_container" >
<a href="#">
<div class="index_unit bold" id="sword" style="background-image: url(http://static.grepolis.com/images/game/units/sword_40x40.png)" onclick="javascript:$('#unit_type_sword').attr('value', 0)">
<span class="black">0</span>
<span>0</span>
</div>
</a>
<input type="text" id="unit_type_sword" name="sword" size="3" class="town_info_input unit_input unit_input_ground" tabindex="20" onblur="Layout.parseToValidNumericValue(this)"/>
</div>
<div class="unit_container" >
<a href="#">
<div class="index_unit bold" id="slinger" style="background-image: url(http://static.grepolis.com/images/game/units/slinger_40x40.png)" onclick="javascript:$('#unit_type_slinger').attr('value', 0)">
<span class="black">0</span>
<span>0</span>
</div>
</a>
<input type="text" id="unit_type_slinger" name="slinger" size="3" class="town_info_input unit_input unit_input_ground" tabindex="21" onblur="Layout.parseToValidNumericValue(this)"/>
</div>
<div class="unit_container" >
<a href="#">
<div class="index_unit bold" id="archer" style="background-image: url(http://static.grepolis.com/images/game/units/archer_40x40.png)" onclick="javascript:$('#unit_type_archer').attr('value', 0)">
<span class="black">0</span>
<span>0</span>
</div>
</a>
<input type="text" id="unit_type_archer" name="archer" size="3" class="town_info_input unit_input unit_input_ground" tabindex="22" onblur="Layout.parseToValidNumericValue(this)"/>
</div>
<div class="unit_container" >
<a href="#">
<div class="index_unit bold" id="hoplite" style="background-image: url(http://static.grepolis.com/images/game/units/hoplite_40x40.png)" onclick="javascript:$('#unit_type_hoplite').attr('value', 24)">
<span class="black">24</span>
<span>24</span>
</div>
</a>
<script type="text/javascript">$(document).ready( function(){var slider = new UnitSlider();slider.initialize("unit_type_hoplite",0,24, function() { $('.unit_input').change(); });});</script><div class="unit_slider_container">
<a class="unit_slider_button button prev" href="#"></a>
<div id="unit_slider_unit_type_hoplite" class="unit_slider"></div>
<a class="unit_slider_button button next" href="#"></a>
</div><div class="unit_slider_toggle"></div>
<input type="text" id="unit_type_hoplite" name="hoplite" size="3" class="town_info_input unit_input unit_input_ground" tabindex="23" onblur="Layout.parseToValidNumericValue(this)"/>
</div>
<div class="unit_container" >
<a href="#">
<div class="index_unit bold" id="rider" style="background-image: url(http://static.grepolis.com/images/game/units/rider_40x40.png)" onclick="javascript:$('#unit_type_rider').attr('value', 1)">
<span class="black">1</span>
<span>1</span>
</div>
</a>
<script type="text/javascript">$(document).ready( function(){var slider = new UnitSlider();slider.initialize("unit_type_rider",0,1, function() { $('.unit_input').change(); });});</script><div class="unit_slider_container">
<a class="unit_slider_button button prev" href="#"></a>
<div id="unit_slider_unit_type_rider" class="unit_slider"></div>
<a class="unit_slider_button button next" href="#"></a>
</div><div class="unit_slider_toggle"></div>
<input type="text" id="unit_type_rider" name="rider" size="3" class="town_info_input unit_input unit_input_ground" tabindex="24" onblur="Layout.parseToValidNumericValue(this)"/>
</div>
<div class="unit_container" >
<a href="#">
<div class="index_unit bold" id="chariot" style="background-image: url(http://static.grepolis.com/images/game/units/chariot_40x40.png)" onclick="javascript:$('#unit_type_chariot').attr('value', 0)">
<span class="black">0</span>
<span>0</span>
</div>
</a>
<input type="text" id="unit_type_chariot" name="chariot" size="3" class="town_info_input unit_input unit_input_ground" tabindex="25" onblur="Layout.parseToValidNumericValue(this)"/>
</div>
<div class="unit_container" >
<a href="#">
<div class="index_unit bold" id="catapult" style="background-image: url(http://static.grepolis.com/images/game/units/catapult_40x40.png)" onclick="javascript:$('#unit_type_catapult').attr('value', 0)">
<span class="black">0</span>
<span>0</span>
</div>
</a>
<input type="text" id="unit_type_catapult" name="catapult" size="3" class="town_info_input unit_input unit_input_ground" tabindex="26" onblur="Layout.parseToValidNumericValue(this)"/>
</div>
<div class="unit_container" >
<a href="#">
<div class="index_unit bold" id="harpy" style="background-image: url(http://static.grepolis.com/images/game/units/harpy_40x40.png)" onclick="javascript:$('#unit_type_harpy').attr('value', 0)">
<span class="black">0</span>
<span>0</span>
</div>
</a>
<input type="text" id="unit_type_harpy" name="harpy" size="3" class="town_info_input unit_input unit_input_ground" tabindex="27" onblur="Layout.parseToValidNumericValue(this)"/>
</div>
<div class="unit_container" >
<a href="#">
<div class="index_unit bold" id="medusa" style="background-image: url(http://static.grepolis.com/images/game/units/medusa_40x40.png)" onclick="javascript:$('#unit_type_medusa').attr('value', 0)">
<span class="black">0</span>
<span>0</span>
</div>
</a>
<input type="text" id="unit_type_medusa" name="medusa" size="3" class="town_info_input unit_input unit_input_ground" tabindex="28" onblur="Layout.parseToValidNumericValue(this)"/>
</div>
</div>
<div style="clear: left;"></div>
<a href="#" onclick="TownInfo.selectAllUnits($('#town_info_units')); return false;">Select all units</a>
</div>
<script type="text/javascript">
//<![CDATA[
TownInfo.unitInfo = {"sword":{"population":1,"duration":531,"arrival":1285414945},"slinger":{"population":1,"duration":303,"arrival":1285414717},"archer":{"population":1,"duration":354,"arrival":1285414768},"hoplite":{"population":1,"duration":708,"arrival":1285415122},"rider":{"population":3,"duration":193,"arrival":1285414607},"chariot":{"population":4,"duration":236,"arrival":1285414650},"catapult":{"population":15,"duration":4250,"arrival":1285418664},"minotaur":{"population":30,"duration":425,"arrival":1285414839},"manticore":{"population":0,"duration":193,"arrival":1285414607},"zyklop":{"population":40,"duration":531,"arrival":1285414945},"harpy":{"population":0,"duration":170,"arrival":1285414584},"medusa":{"population":18,"duration":708,"arrival":1285415122},"centaur":{"population":12,"duration":236,"arrival":1285414650},"pegasus":{"population":0,"duration":121,"arrival":1285414535},"big_transporter":{"capacity":20,"duration":531,"arrival":1285414945},"bireme":{"capacity":0,"duration":283,"arrival":1285414697},"attack_ship":{"capacity":0,"duration":326,"arrival":1285414740},"demolition_ship":{"capacity":0,"duration":850,"arrival":1285415264},"small_transporter":{"capacity":10,"duration":283,"arrival":1285414697},"trireme":{"capacity":0,"duration":472,"arrival":1285414886},"colonize_ship":{"capacity":0,"duration":1416,"arrival":1285415830},"sea_monster":{"capacity":0,"duration":531,"arrival":1285414945}};
TownInfo.sameIsland = true;
$(function() {
TownInfo.bindCapacityCounter();
TownInfo.bindDurationCounter();
});
//]]>
</script> </div>
<div style="position:absolute;top:170px;">
<div id="attack_type">
<div class="attack_type attack_type_ask_farm_for_resources attack_type_active" style="" onclick="TownInfo.setAttackType('attack_type_input', 'ask_farm_for_resources')"></div>
<div class="attack_type attack_type_ask_farm_for_units" style="" onclick="TownInfo.setAttackType('attack_type_input', 'ask_farm_for_units')"></div>
<div class="attack_type attack_type_farm_attack" style="" onclick="TownInfo.setAttackType('attack_type_input', 'farm_attack')"></div>
<script type="text/javascript">
//<![CDATA[
$(document).ready(function() {
$('#arrival_time').mousePopup(new MousePopup('Arrival'))
$('#way_duration').mousePopup(new MousePopup('Runtime'))
});
//]]>
</script>
<div id="duration_container">
<span id="way_duration"></span>
<span id="arrival_time"></span>
<span id="nightbonus">Night bonus active</span>
</div>
<div id="duration_error" style="display:none;"></div> <div style="clear:both" ></div>
<input type="hidden" id="attack_type_input" value="ask_farm_for_resources" />
</div>
</div>
<a class="button" href="javascript:TownInfo.sendUnits('','farm_town_info');" style="position:absolute;top:230px;">
<span class="left"><span class="right">
<span class="middle">Attack</span>
</span></span>
<span style="clear:both;"></span>
</a></form> |