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5 / 3 / 2
Регистрация: 06.08.2019
Сообщений: 123
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Проблемы с il2cpp.exe07.01.2020, 22:03. Показов 12436. Ответов 28
Метки нет (Все метки)
Когда билдится файл (Scripting backend il2cpp), выскакивают данные ошибки:
Exception: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\il2cpp/build/il2cpp.exe did not run properly! UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.Compiler OutputParserBase parser) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:128) UnityEditorInternal.Runner.RunManagedPro gram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.Compiler OutputParserBase parser, System.Action`1[T] setupStartInfo) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:71) UnityEditorInternal.IL2CPPBuilder.RunIl2 CppWithArguments (System.Collections.Generic.List`1[T] arguments, System.Action`1[T] setupStartInfo, System.String workingDirectory) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:503) UnityEditorInternal.IL2CPPBuilder.Conver tPlayerDlltoCpp (System.String inputDirectory, System.String outputDirectory, System.String workingDirectory, System.Boolean platformSupportsManagedDebugging) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:484) UnityEditorInternal.IL2CPPBuilder.Run () (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:334) UnityEditorInternal.IL2CPPUtils.RunIl2Cp p (System.String tempFolder, System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvi der platformProvider, System.Action`1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:63) UnityEditor.Android.PostProcessor.Tasks. RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostP rocessorContext context) (at <21da158cd428404389e0b5a08ba9ea0a>:0) UnityEditor.Android.PostProcessor.PostPr ocessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostP rocessorContext context) (at <21da158cd428404389e0b5a08ba9ea0a>:0) UnityEditor.Android.PostProcessAndroidPl ayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <21da158cd428404389e0b5a08ba9ea0a>:0) UnityEditor.Android.AndroidBuildPostproc essor.PostProcess (UnityEditor.Modules.BuildPostProcessArg s args, UnityEditor.BuildProperties& outProperties) (at <21da158cd428404389e0b5a08ba9ea0a>:0) UnityEditor.PostprocessBuildPlayer.Postp rocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281) UnityEngine.GUIUtility:ProcessEvent(Int3 2, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
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| 07.01.2020, 22:03 | |
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Ответы с готовыми решениями:
28
IL2CPP Не получается сбилдить Проблемы с cmd.exe Проблемы ntoskrnl.exe |
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5 / 3 / 2
Регистрация: 06.08.2019
Сообщений: 123
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| 08.01.2020, 17:48 [ТС] | |
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Кто - нибудь подскажет ???
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3362 / 1775 / 1028
Регистрация: 26.10.2018
Сообщений: 5,204
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| 08.01.2020, 18:02 | |
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Это ни о чем не говорит, смотри editor.log.
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5 / 3 / 2
Регистрация: 06.08.2019
Сообщений: 123
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| 08.01.2020, 18:25 [ТС] | |
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1max1
Вот: Build completed with a result of 'Failed' UnityEngine.DebugLogHandler:Internal_Log (LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(Lo gType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.DefaultBuildMethods:BuildPla yer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:189) UnityEditor.BuildPlayerWindow:CallBuildM ethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:95) UnityEditor.BuildPlayerWindow:GUIBuildBu ttons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:896) UnityEditor.BuildPlayerWindow:ShowBuildT argetSettings() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:786) UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:358) System.Reflection.MonoMethod:InternalInv oke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Obje ct, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Obje ct, Object[]) UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:359) UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:353) UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:138) UnityEngine.UIElements.IMGUIContainer o OnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:281)UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:Ha ndleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispa tchingStrategy ispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\Events\MouseCaptureDispatchingStrat egy.cs:93)UnityEngine.UIElements.EventDispatcher:P rocessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher ispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:156)UnityEngine.UIElements.BaseVisualElement Panel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility oDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:255)UnityEngine.UIElements.UIElementsUtility :ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int3 2, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\ GUIUtility.cs:179) (Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 189) UnityEditor.BuildPlayerWindow+BuildMetho dException: 3 errors at UnityEditor.BuildPlayerWindow+DefaultBui ldMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:190 at UnityEditor.BuildPlayerWindow.CallBuildM ethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:95 UnityEngine.DebugLogHandler:Internal_Log (LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(Lo gType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.BuildPlayerWindow:CallBuildM ethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:100) UnityEditor.BuildPlayerWindow:GUIBuildBu ttons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:896) UnityEditor.BuildPlayerWindow:ShowBuildT argetSettings() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:786) UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:358) System.Reflection.MonoMethod:InternalInv oke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Obje ct, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Obje ct, Object[]) UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:359) UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:353) UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:138) UnityEngine.UIElements.IMGUIContainer o OnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:281)UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:Ha ndleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispa tchingStrategy ispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\Events\MouseCaptureDispatchingStrat egy.cs:93)UnityEngine.UIElements.EventDispatcher:P rocessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher ispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:156)UnityEngine.UIElements.BaseVisualElement Panel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility oDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:255)UnityEngine.UIElements.UIElementsUtility :ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int3 2, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\ GUIUtility.cs:179) Добавлено через 16 минут 1max1 Ну что ?
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3362 / 1775 / 1028
Регистрация: 26.10.2018
Сообщений: 5,204
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| 08.01.2020, 18:52 | |
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Серьезно? Это не весь лог...
C:\Users\user_name\AppData\Local\Unity\E ditor\Editor.log Вот этот файл нужен весь.
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5 / 3 / 2
Регистрация: 06.08.2019
Сообщений: 123
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| 08.01.2020, 19:37 [ТС] | |
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1max1
Ну вот весь: Registered 44 packages: Packages from [https://packages.unity.com]: com.unity.ads@2.0.8 (location: E:\VANYA\Unity Projects\Space\Library\PackageCache\com. unity.ads@2.0.8) com.unity.collab-proxy@1.2.16 (location: E:\VANYA\Unity Projects\Space\Library\PackageCache\com. unity.collab-proxy@1.2.16) com.unity.ext.nunit@1.0.0 (location: E:\VANYA\Unity Projects\Space\Library\PackageCache\com. unity.ext.nunit@1.0.0) com.unity.ide.rider@1.1.0 (location: E:\VANYA\Unity Projects\Space\Library\PackageCache\com. unity.ide.rider@1.1.0) com.unity.ide.vscode@1.1.3 (location: E:\VANYA\Unity Projects\Space\Library\PackageCache\com. unity.ide.vscode@1.1.3) com.unity.purchasing@2.0.6 (location: E:\VANYA\Unity Projects\Space\Library\PackageCache\com. unity.purchasing@2.0.6) com.unity.test-framework@1.0.13 (location: E:\VANYA\Unity Projects\Space\Library\PackageCache\com. unity.test-framework@1.0.13) com.unity.textmeshpro@2.0.1 (location: E:\VANYA\Unity Projects\Space\Library\PackageCache\com. unity.textmeshpro@2.0.1) Built-in packages: com.unity.2d.sprite@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.2d.sprite) com.unity.2d.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.2d.tilemap) com.unity.package-manager-ui@2.2.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.package-manager-ui) com.unity.timeline@1.1.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.timeline) com.unity.ugui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.ugui) com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.imageconversio n) com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.particlesystem ) com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.physics) com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.physics2d) com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.screencapture) com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.terrain) com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.terrainphysics ) com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.tilemap) com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.unityanalytics ) com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.unitywebreques t) com.unity.modules.unitywebrequestassetbu ndle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.unitywebreques tassetbundle) com.unity.modules.unitywebrequestaudio@1 .0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.unitywebreques taudio) com.unity.modules.unitywebrequesttexture @1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.unitywebreques ttexture) com.unity.modules.unitywebrequestwww@1.0 .0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.unitywebreques twww) com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.video) com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.vr) com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Resources\PackageManager\BuiltInP ackages\com.unity.modules.xr) [XR] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.28s seconds Refreshing native plugins compatible for Editor in 219.64 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. IsTimeToCheckForNewEditor: Update time 1578496487 current 1578500977 Initialize engine version: 2019.2.15f1 (dcb72c2e9334) [XR] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Resources/UnitySubsystems [XR] Discovering subsystems at path E:/VANYA/Unity Projects/Space/Assets GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce 940M (ID=0x1347) Vendor: VRAM: 2010 MB Driver: 23.21.13.9077 [EnlightenBakeManager] m_Clear = false; Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,se rver=y,suspend=n,address=127.0.0.1:56868 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions .dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Registered in 0.091688 seconds. Native extension for Android target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 1.55 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 54.544 seconds Registering precompiled user dll's ... Registered in 0.525310 seconds. Platform modules already initialized, skipping Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image E:\VANYA\Unity Projects\Space\Library\PackageCache\com. unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll Native extension for Android target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 2.901 seconds Platform modules already initialized, skipping Validating Project structure ... 0.007832 seconds. Refresh: detecting if any assets need to be imported or removed ... Hashing assets (22 files)... 0.250 seconds file read: 0.237 seconds (8.695 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.179 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.038 seconds Updating Packages/com.unity.ads/Editor - GUID: a37e18887fa954edf92bc36bc353b879... done. [Time: 230.133132 ms] Unloading 1011 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 62.7 MB. System memory in use after: 62.7 MB. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 1420. Total: 18.412760 ms (FindLiveObjects: 0.389195 ms CreateObjectMapping: 0.063970 ms MarkObjects: 17.845815 ms DeleteObjects: 0.112315 ms) Updating Packages/com.unity.ads/Editor/Resources - GUID: 7c3a5d6e39b874f468b2691537168513... done. [Time: 21.978993 ms] Updating Packages/com.unity.ads/Editor/Resources/Android - GUID: 48986928cc2a449dbaecdd1654bc9bf6... done. [Time: 6.276434 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS - GUID: 4f234578336894dc081edf696f2ff5f2... done. [Time: 6.550872 ms] Updating Packages/com.unity.ads/Editor/Resources/Editor - GUID: 99ddb49592ff84811804420a1910cb89... done. [Time: 6.134331 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds - GUID: 2d4d46c70fdd242668a56e99799e8540... done. [Time: 6.354077 ms] Updating Packages/com.unity.ads/Editor/Resources/Android/builds - GUID: f28fcced5af094cf78eb4e1109a71981... done. [Time: 6.199767 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework - GUID: eeed6954b3c264ca0b28a92aa6289bf0... done. [Time: 9.358737 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Modules - GUID: 3cebe1a96232b44388b30b2f72dde434... done. [Time: 6.380935 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers - GUID: 6e7c8cfeedae74eb3a562055e069e441... done. [Time: 6.907837 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Info.plist - GUID: cc1b50b5501f748da8bec762294d9136... done. [Time: 83.213897 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/UnityAds - GUID: d1c1a2d988f5148fd9ab17b2460d271e... done. [Time: 6.350171 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UADSJsonStorage.h - GUID: 1322fd896bbb15bb6e335591b766ae62... done. [Time: 99.630876 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UADSPlayerMetaData.h - GUID: 453f100e6bdae4dfd9e655927819dc85... done. [Time: 18.879598 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UADSInAppPurchaseMetaData.h - GUID: 7927683d1fc5848b5abfb54ebb1028ec... done. [Time: 12.497687 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UADSMetaData.h - GUID: 86c008322e7c647149878156c5b81940... done. [Time: 11.340358 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UnityAdsExtended.h - GUID: a6842a74831964edc8fefa1c0aed89dc... done. [Time: 9.030095 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UADSMediationMetaData.h - GUID: b52e557db2c2b4eebb10444f1d582029... done. [Time: 6.366774 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Modules/module.modulemap - GUID: c5ba7626a737840ff88a3bd84b100482... done. [Time: 10.587850 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UnityAds.h - GUID: c99bfe4fc4e5c4dc3917c14075acd117... done. [Time: 6.838983 ms] Updating Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UnityAdsUnityDelegate.h - GUID: ce4395ccdb12cf62fca756358be1a892... done. [Time: 6.705182 ms] Updating Packages/com.unity.ads/UnityEngine.Advertisements.dll - GUID: 3b07d432cba2a4c4f8a2fdea984620b8... done. [Time: 604.948973 ms] Updating Packages/com.unity.ads/Editor/UnityEditor.Advertisements.dll - GUID: a342381d77833427fa10621e38fbae10... done. [Time: 43.734334 ms] Refreshing native plugins compatible for Editor in 8.49 ms, found 0 plugins. Filename: "C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" checkupdaterconfigs -a "E:/VANYA/Unity Projects/Space/Library/PackageCache/com.unity.ads@2.0.8/Editor/UnityEditor.Advertisements.dll" --timestamp 637141050503146755 -s "C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Managed,+C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data\UnityExtensions/Unity,+E:/VANYA/Unity Projects/Space/Assets" Arguments: "C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" checkupdaterconfigs -a "E:/VANYA/Unity Projects/Space/Library/PackageCache/com.unity.ads@2.0.8/UnityEngine.Advertisements.dll" --timestamp 637141050503575558 -s "C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Managed,+C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data\UnityExtensions/Unity,+E:/VANYA/Unity Projects/Space/Assets" [API Updater] Processing imported assemblies took 1969 ms (2/2 assemblie(s)). Filename: "C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a "E:/VANYA/Unity Projects/Space/Library/PackageCache/com.unity.ads@2.0.8/Editor/UnityEditor.Advertisements.dll" --output "C:/Users/AGN-AK~1/AppData/Local/Temp/tmp7754a0b6.tmp" --api-version 2019.2.15f1 -s "C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Managed,+C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data\UnityExtensions/Unity,+E:/VANYA/Unity Projects/Space/Assets,+C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEditor.dll" "C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a "E:/VANYA/Unity Projects/Space/Library/PackageCache/com.unity.ads@2.0.8/UnityEngine.Advertisements.dll" --output "C:/Users/AGN-AK~1/AppData/Local/Temp/tmp3e3dc3b4.tmp" --api-version 2019.2.15f1 -s "C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Managed,+C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data\UnityExtensions/Unity,+E:/VANYA/Unity Projects/Space/Assets,+C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine.dll" [API Updater] Update finished with success in 3541 ms (0/2 assemblie(s) updated). Assembly Updater Post Process Assets time: 5.580970s AssetDatabase: script compilation time: 0.040207s
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Регистрация: 06.08.2019
Сообщений: 123
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| 08.01.2020, 19:38 [ТС] | |
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- Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
- Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll -----Compiler Commandline Arguments: Filename: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Tools\RoslynScripts\unity_csc.bat Arguments: /noconfig @Temp/UnityTempFile-de5ce5dd6d02cff49b7d9f96e1758c15 Responsefile: Temp/UnityTempFile-de5ce5dd6d02cff49b7d9f96e1758c15 Contents: /target:library /nowarn:0169 /out:Temp/Assembly-CSharp.dll /debug ortable/optimize- /nostdlib+ /preferreduilang:en-US /langversion:latest /reference:Library/ScriptAssemblies/Unity.Timeline.Editor.dll /reference:Library/ScriptAssemblies/Unity.VSCode.Editor.dll /reference:Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll /reference:Library/ScriptAssemblies/UnityEngine.UI.dll /reference:Library/ScriptAssemblies/Unity.Timeline.dll /reference:Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll /reference:Library/ScriptAssemblies/Unity.Rider.Editor.dll /reference:Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll /reference:Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll /reference:Library/ScriptAssemblies/Unity.TextMeshPro.dll /reference:Library/ScriptAssemblies/UnityEditor.UI.dll /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.d ll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleMo dule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.d ll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule .dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll " /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Managed/UnityEditor.dll" /reference:Assets/UnityAds/UnityEngine.Advertisements.Editor.dll /reference:Assets/UnityAds/UnityEngine.Monetization.Editor.dll /reference:"E:/VANYA/Unity Projects/Space/Library/PackageCache/com.unity.ads@2.0.8/UnityEngine.Advertisements.dll" /reference:"E:/VANYA/Unity Projects/Space/Library/PackageCache/com.unity.purchasing@2.0.6/UnityEngine.Purchasing.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dl l" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListen er.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC. dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeIn formation.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters. dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives. dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms. dll" /reference:"C:/Program
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Регистрация: 06.08.2019
Сообщений: 123
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Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll"
/reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dl l" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives. dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certifi cates.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRu ntime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll" Добавлено через 12 секунд /define:UNITY_2019_2_15 /define:UNITY_2019_2 /define:UNITY_2019 /define:UNITY_5_3_OR_NEWER /define:UNITY_5_4_OR_NEWER /define:UNITY_5_5_OR_NEWER /define:UNITY_5_6_OR_NEWER /define:UNITY_2017_1_OR_NEWER /define:UNITY_2017_2_OR_NEWER /define:UNITY_2017_3_OR_NEWER /define:UNITY_2017_4_OR_NEWER /define:UNITY_2018_1_OR_NEWER /define:UNITY_2018_2_OR_NEWER /define:UNITY_2018_3_OR_NEWER /define:UNITY_2018_4_OR_NEWER /define:UNITY_2019_1_OR_NEWER /define:UNITY_2019_2_OR_NEWER /define:UNITY_INCLUDE_TESTS /define:UNITY_PURCHASING /define:ENABLE_AUDIO /define:ENABLE_CACHING /define:ENABLE_CLOTH /define:ENABLE_MICROPHONE /define:ENABLE_MULTIPLE_DISPLAYS /define:ENABLE_PHYSICS /define:ENABLE_TEXTURE_STREAMING /define:ENABLE_UNET /define:ENABLE_LZMA /define:ENABLE_UNITYEVENTS /define:ENABLE_WEBCAM /define:ENABLE_WWW /define:ENABLE_CLOUD_SERVICES_COLLAB /define:ENABLE_CLOUD_SERVICES_COLLAB_SOFT LOCKS /define:ENABLE_CLOUD_SERVICES_ADS /define:ENABLE_CLOUD_SERVICES_USE_WEBREQU EST /define:ENABLE_CLOUD_SERVICES_UNET /define:ENABLE_CLOUD_SERVICES_BUILD /define:ENABLE_CLOUD_LICENSE /define:ENABLE_EDITOR_HUB_LICENSE /define:ENABLE_WEBSOCKET_CLIENT /define:ENABLE_DIRECTOR_AUDIO /define:ENABLE_DIRECTOR_TEXTURE /define:ENABLE_MANAGED_JOBS /define:ENABLE_MANAGED_TRANSFORM_JOBS /define:ENABLE_MANAGED_ANIMATION_JOBS /define:ENABLE_MANAGED_AUDIO_JOBS /define:INCLUDE_DYNAMIC_GI /define:ENABLE_MONO_BDWGC /define:ENABLE_SCRIPTING_GC_WBARRIERS /define:PLATFORM_SUPPORTS_MONO /define:ENABLE_VIDEO /define:PLATFORM_ANDROID /define:UNITY_ANDROID /define:UNITY_ANDROID_API /define:ENABLE_EGL /define:ENABLE_NETWORK /define:ENABLE_RUNTIME_GI /define:ENABLE_CRUNCH_TEXTURE_COMPRESSION /define:ENABLE_UNITYWEBREQUEST /define:ENABLE_CLOUD_SERVICES /define:ENABLE_CLOUD_SERVICES_ANALYTICS /define:ENABLE_EVENT_QUEUE /define:ENABLE_CLOUD_SERVICES_PURCHASING /define:ENABLE_CLOUD_SERVICES_CRASH_REPOR TING /define:ENABLE_CLOUD_SERVICES_NATIVE_CRAS H_REPORTING /define:PLATFORM_SUPPORTS_ADS_ID /define:UNITY_CAN_SHOW_SPLASH_SCREEN /define:ENABLE_VR /define:ENABLE_AR /define:UNITY_HAS_GOOGLEVR /define:UNITY_HAS_TANGO /define:ENABLE_SPATIALTRACKING /define:ENABLE_RUNTIME_PERMISSIONS /define:ENABLE_ENGINE_CODE_STRIPPING /define:UNITY_ASTC_ONLY_DECOMPRESS /define:ANDROID_USE_SWAPPY /define:ENABLE_ONSCREEN_KEYBOARD /define:ENABLE_UNITYADS_RUNTIME /define:UNITY_UNITYADS_API /define:ENABLE_MONO /define:NET_STANDARD_2_0 /define:ENABLE_PROFILER /define EBUG/define:TRACE /define:UNITY_ASSERTIONS /define:UNITY_EDITOR /define:UNITY_EDITOR_64 /define:UNITY_EDITOR_WIN /define:ENABLE_UNITY_COLLECTIONS_CHECKS /define:ENABLE_BURST_AOT /define:UNITY_TEAM_LICENSE /define:ENABLE_CUSTOM_RENDER_TEXTURE /define:ENABLE_DIRECTOR /define:ENABLE_LOCALIZATION /define:ENABLE_SPRITES /define:ENABLE_TERRAIN /define:ENABLE_TILEMAP /define:ENABLE_TIMELINE /define:ENABLE_LEGACY_INPUT_MANAGER /define:CSHARP_7_OR_LATER /define:CSHARP_7_3_OR_NEWER Assets\Scripts\Buttons.cs Assets\Scripts\CubeFloat.cs Assets\Scripts\DontDestroy.cs Assets\Scripts\GameCntrl.cs Assets\Scripts\LastScores.cs Assets\Scripts\MaxScore.cs Assets\Scripts\RandCol.cs Assets\Scripts\RightOne.cs Assets\Scripts\Timer.cs -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll Microsoft (R) Visual C# Compiler version 2.9.1.65535 (9d34608e) Copyright (C) Microsoft Corporation. All rights reserved. Assets\Scripts\Buttons.cs(48,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(56,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(59,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(62,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(65,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\GameCntrl.cs(30,7): error CS0433: The type 'Advertisement' exists in both 'UnityEngine.Advertisements.Editor, Version=3.4.1.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.Advertisements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Assets\Scripts\GameCntrl.cs(31,4): error CS0433: The type 'Advertisement' exists in both 'UnityEngine.Advertisements.Editor, Version=3.4.1.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.Advertisements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Assets\Scripts\GameCntrl.cs(107,7): error CS0433: The type 'Advertisement' exists in both 'UnityEngine.Advertisements.Editor, Version=3.4.1.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.Advertisements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Assets\Scripts\GameCntrl.cs(108,4): error CS0433: The type 'Advertisement' exists in both 'UnityEngine.Advertisements.Editor, Version=3.4.1.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.Advertisements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' -----CompilerOutput:-stderr---------- -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Assets\Scripts\Buttons.cs(48,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(56,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(59,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(62,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(65,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\GameCntrl.cs(30,7): error CS0433: The type 'Advertisement' exists in both 'UnityEngine.Advertisements.Editor, Version=3.4.1.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.Advertisements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Assets\Scripts\GameCntrl.cs(31,4): error CS0433: The type 'Advertisement' exists in both 'UnityEngine.Advertisements.Editor, Version=3.4.1.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.Advertisements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Assets\Scripts\GameCntrl.cs(107,7): error CS0433: The type 'Advertisement' exists in both 'UnityEngine.Advertisements.Editor, Version=3.4.1.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.Advertisements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Assets\Scripts\GameCntrl.cs(108,4): error CS0433: The type 'Advertisement' exists in both 'UnityEngine.Advertisements.Editor, Version=3.4.1.0, Culture=neutral, PublicKeyToken=null' and 'UnityEngine.Advertisements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Unloading 56 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 43.4 MB. System memory in use after: 43.4 MB. Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 1426. Total: 3.136996 ms (FindLiveObjects: 0.330107 ms CreateObjectMapping: 0.037113 ms MarkObjects: 2.726803 ms DeleteObjects: 0.041508 ms) Refreshing native plugins compatible for Editor in 16.49 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refresh: detecting if any assets need to be imported or removed ... Hashing assets (9 files)... 0.142 seconds file read: 0.137 seconds (0.459 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.137 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds ----- Compute hash(es) for 9 asset(s). Updating Packages/com.unity.ads/UnityEngine.Advertisements.dll.mdb - GUID: 5e57a6c62c1ec47d0bceb70495845164... done. [Time: 161.130940 ms] Updating Packages/com.unity.ads/Editor/UnityEditor.Advertisements.dll.mdb - GUID: 6597c6ea86d36477081342001145d8d9... done. [Time: 13.932872 ms] Updating Packages/com.unity.ads/Editor/Resources/Editor/landscape.jpg - GUID: 10bf81265ad87424d946598c575f45a0... Launched and connected shader compiler UnityShaderCompiler.exe after 0.28 seconds done. [Time: 1485.345629 ms] Updating Packages/com.unity.ads/Editor/Resources/Editor/portrait.jpg - GUID: 1b32bcce201b4494ea8848326290c5d5... done. [Time: 520.224688 ms] Updating Packages/com.unity.ads/CHANGELOG.md - GUID: 35b4e72ca46f44581b85082c4dc21d13... done. [Time: 7.012338 ms] Updating Packages/com.unity.ads/License.md - GUID: 4c6fe94acbb24417c988bab18cbd5209... done. [Time: 8.247311 ms] Updating Packages/com.unity.ads/README.md - GUID: 62772aad98ed04f0d955b7d20de61f7f... done. [Time: 6.260319 ms] Updating Packages/com.unity.ads/Editor/Resources/Android/builds/unity-ads.aar - GUID: b32abd1c9d73a4cce8389f084ac12b11... done. [Time: 9.233726 ms] Updating Packages/com.unity.ads/package.json - GUID: dced8f6ea9f964e8e8e61574ea889d21... done. [Time: 6.207580 ms] Refreshing native plugins compatible for Editor in 2.61 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Добавлено через 16 секунд Refresh Completed time: 2.617451s Asset Scan time: 0.117506s Asset Hashing: 0.144065s [470.4 KB, 3.188827 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 2.218556s (count: 9) Post Process Assets (Non Scripting) time: 0.054324s Dependent Assets to Import Queue time: 0.001904s Warming cache for 1553 main assets: 0.009330 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 101 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/Scenes/SampleScene.unity' Deserialize: 329.428 ms Integration: 709.150 ms Integration of assets: 16.177 ms Thread Wait Time: 27.923 ms Total Operation Time: 1082.678 ms System memory in use before: 54.0 MB. System memory in use after: 54.1 MB. Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 1547. Total: 3.375787 ms (FindLiveObjects: 0.371615 ms CreateObjectMapping: 0.041508 ms MarkObjects: 2.909925 ms DeleteObjects: 0.051762 ms) <RI> Initialized touch support. <RI> Initialized touch support. <RI> Initialized touch support. <RI> Initialized touch support. <RI> Initialized touch support. <RI> Initialized touch support. <RI> Initializing input. <RI> Input initialized. [Project] Loading completed in 119.916 seconds Project init time: 117.073 seconds Template init time: 0.000 seconds Services packages init time: 2.182 seconds Package Manager init time: 0.236 seconds Asset Database init time: 4.984 seconds Global illumination init time: 0.920 seconds Assemblies load time: 67.630 seconds Unity extensions init time: 0.001 seconds Asset Database refresh time: 2.618 seconds Scene opening time: 2.478 seconds EditorUpdateCheck: Response {"latestversionstring":"2019.2.17f1 (8e603399ca02)","latestversion":99999,"l atestversionmessage":"A new version of Unity is available. Please update to the latest released version at your convenience. Release notes available on the download site. Click the "Download Installer" button.","updateurl":"http://unity3d.com/update/","updateinterval":3600} updateurl = http://unity3d.com/update/ interval = 3600 Created GICache directory at C:/Users/Agn-Akasha/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.238s, timestamps: [132.228 - 132.466] Setting up 1 worker threads for Enlighten. Thread -> id: 46c -> priority: 1 TrimDiskCacheJob: Current cache size 0mb Refresh: detecting if any assets need to be imported or removed ... Refresh: trashing asset 3b07d432cba2a4c4f8a2fdea984620b8 Refresh: trashing asset 86c008322e7c647149878156c5b81940 Refresh: trashing asset eeed6954b3c264ca0b28a92aa6289bf0 Refresh: trashing asset a6842a74831964edc8fefa1c0aed89dc Refresh: trashing asset 99ddb49592ff84811804420a1910cb89 Refresh: trashing asset cc1b50b5501f748da8bec762294d9136 Refresh: trashing asset 10bf81265ad87424d946598c575f45a0 Refresh: trashing asset c5ba7626a737840ff88a3bd84b100482 Refresh: trashing asset 5e57a6c62c1ec47d0bceb70495845164 Refresh: trashing asset 2d4d46c70fdd242668a56e99799e8540 Refresh: trashing asset 48986928cc2a449dbaecdd1654bc9bf6 Refresh: trashing asset 4f234578336894dc081edf696f2ff5f2 Refresh: trashing asset a37e18887fa954edf92bc36bc353b879 Refresh: trashing asset 1322fd896bbb15bb6e335591b766ae62 Refresh: trashing asset 3cebe1a96232b44388b30b2f72dde434 Refresh: trashing asset d1c1a2d988f5148fd9ab17b2460d271e Refresh: trashing asset 4c6fe94acbb24417c988bab18cbd5209 Refresh: trashing asset 6597c6ea86d36477081342001145d8d9 Refresh: trashing asset b32abd1c9d73a4cce8389f084ac12b11 Refresh: trashing asset 35b4e72ca46f44581b85082c4dc21d13 Refresh: trashing asset ce4395ccdb12cf62fca756358be1a892 Refresh: trashing asset a342381d77833427fa10621e38fbae10 Refresh: trashing asset 7927683d1fc5848b5abfb54ebb1028ec Refresh: trashing asset b52e557db2c2b4eebb10444f1d582029 Refresh: trashing asset 62772aad98ed04f0d955b7d20de61f7f Refresh: trashing asset f28fcced5af094cf78eb4e1109a71981 Refresh: trashing asset 453f100e6bdae4dfd9e655927819dc85 Refresh: trashing asset 7c3a5d6e39b874f468b2691537168513 Refresh: trashing asset dced8f6ea9f964e8e8e61574ea889d21 Refresh: trashing asset 1b32bcce201b4494ea8848326290c5d5 Refresh: trashing asset 6e7c8cfeedae74eb3a562055e069e441 Refresh: trashing asset c99bfe4fc4e5c4dc3917c14075acd117 AssetDatabase: script compilation time: 0.051535s Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refresh Completed time: 0.252686s Asset Scan time: 0.112100s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.015520s Dependent Assets to Import Queue time: 0.001021s - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll <RI> Initialized touch support. - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll <RI> Initialized touch support. - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Assets\Scripts\Buttons.cs(48,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(56,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(59,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(62,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(65,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Reloading assemblies after finishing script compilation. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image E:\VANYA\Unity Projects\Space\Library\PackageCache\com. unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll Native extension for Android target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 0.65 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. - Completed reload, in 2.492 seconds Platform modules already initialized, skipping WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/VideoDecodeML' - Pass 'RGBAExternal_To_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeML' - Setting to default shader. Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000... done. [Time: 11.129402 ms] Refreshing native plugins compatible for Editor in 0.59 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Android PostProcess task "Checking prerequisites" took 37,2543 ms Android PostProcess task "Detect Java Development Kit (JDK)" took 5,3579 ms AndroidSDKTools:
0
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5 / 3 / 2
Регистрация: 06.08.2019
Сообщений: 123
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| 08.01.2020, 19:39 [ТС] | |
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root : C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK
tools : C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\tools platform-tools: C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\platform-tools build-tools : C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\build-tools\28.0.3 adb : C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\platform-tools\adb.exe Android PostProcess task "Detecting Android SDK" took 8408,2305 ms Android PostProcess task "Detect Android NDK" took 73,1476 ms Android PostProcess task "Trying to find a suitable Android device" took 0,5093 ms [ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build. BuildPlayer: start building target 13 - Starting compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll - Finished compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll - Finished compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll - Starting compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Timeline.dll - Finished compile Library/PlayerScriptAssemblies/Unity.Timeline.dll - Finished compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll Assets\Scripts\Buttons.cs(48,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(56,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(59,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(62,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Assets\Scripts\Buttons.cs(65,17): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' Opening scene 'Temp/__Backupscenes/0.backup' LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 112 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 6.151 ms Integration: 18.080 ms Integration of assets: 0.150 ms Thread Wait Time: 11.092 ms Total Operation Time: 35.474 ms System memory in use before: 80.5 MB. System memory in use after: 68.2 MB. Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 1903. Total: 22.197274 ms (FindLiveObjects: 0.454142 ms CreateObjectMapping: 0.057134 ms MarkObjects: 10.949210 ms DeleteObjects: 10.734347 ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.10 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds Opening scene 'Assets/Scenes/play.unity' LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/Scenes/play.unity' Deserialize: 74.717 ms Integration: 288.881 ms Integration of assets: 1.155 ms Thread Wait Time: 10.142 ms Total Operation Time: 374.894 ms System memory in use before: 76.6 MB. System memory in use after: 76.4 MB. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 1899. Total: 24.909428 ms (FindLiveObjects: 0.878007 ms CreateObjectMapping: 0.110850 ms MarkObjects: 22.949782 ms DeleteObjects: 0.967371 ms) Opening scene 'Assets/Scenes/help.unity' LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/Scenes/help.unity' Deserialize: 79.083 ms Integration: 193.539 ms Integration of assets: 0.889 ms Thread Wait Time: 14.695 ms Total Operation Time: 288.206 ms System memory in use before: 75.4 MB. System memory in use after: 75.1 MB. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 1856. Total: 10.877915 ms (FindLiveObjects: 0.396031 ms CreateObjectMapping: 0.042484 ms MarkObjects: 9.907614 ms DeleteObjects: 0.530809 ms) Mono dependencies included in the build Dependency assembly - UnityEngine.Advertisements.Android.dll Dependency assembly - UnityEngine.Monetization.Android.dll Dependency assembly - System.Diagnostics.StackTrace.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - netstandard.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.Configuration.dll Dependency assembly - System.Core.dll Dependency assembly - System.Data.dll Dependency assembly - System.Drawing.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - System.Net.Http.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - System.Transactions.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.Xml.dll Dependency assembly - System.dll Dependency assembly - mscorlib.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - Unity.Timeline.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - UnityEngine.Purchasing.dll Game scripts or other custom code contains OnMouse_ event handlers. Presence of such handlers might impact performance on handheld devices. UnityEditor.BuildPipeline:BuildPlayerInt ernalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.DefaultBuildMethods:BuildPla yer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:169) UnityEditor.BuildPlayerWindow:CallBuildM ethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:95) UnityEditor.BuildPlayerWindow:GUIBuildBu ttons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:896) UnityEditor.BuildPlayerWindow:ShowBuildT argetSettings() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:786) UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:358) System.Reflection.MonoMethod:InternalInv oke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Obje ct, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Obje ct, Object[]) UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:359) UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:353) UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:138) UnityEngine.UIElements.IMGUIContainer o OnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:281)UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:Ha ndleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispa tchingStrategy ispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\Events\MouseCaptureDispatchingStrat egy.cs:93)UnityEngine.UIElements.EventDispatcher:P rocessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher ispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:156)UnityEngine.UIElements.BaseVisualElement Panel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility oDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:255)UnityEngine.UIElements.UIElementsUtility :ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int3 2, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\ GUIUtility.cs:179)
0
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5 / 3 / 2
Регистрация: 06.08.2019
Сообщений: 123
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| 08.01.2020, 19:39 [ТС] | |
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[C:\buildslave\unity\build\Editor/Src/BuildPipeline/BuildPlayer.cpp line 3457]
(Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 169) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 80.5 MB. System memory in use after: 80.1 MB. Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 1798. Total: 10.548784 ms (FindLiveObjects: 0.441445 ms CreateObjectMapping: 0.041508 ms MarkObjects: 9.489120 ms DeleteObjects: 0.575734 ms) [EnlightenBakeManager] m_Clear = false; Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 61.8 MB. System memory in use after: 62.0 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1820. Total: 11.794011 ms (FindLiveObjects: 0.378940 ms CreateObjectMapping: 0.043949 ms MarkObjects: 11.357937 ms DeleteObjects: 0.011720 ms) WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 155.8 MB. System memory in use after: 62.4 MB. Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 1799. Total: 85.148150 ms (FindLiveObjects: 0.873124 ms CreateObjectMapping: 0.118663 ms MarkObjects: 16.312965 ms DeleteObjects: 67.838515 ms) Compiled shader 'Hidden/Internal-PrePassLighting' in 2.97s gles3 (total internal programs: 156, unique: 39) vulkan (total internal programs: 156, unique: 39) Compiled shader 'Hidden/Internal-DeferredShading' in 1.14s gles3 (total internal programs: 162, unique: 80) vulkan (total internal programs: 162, unique: 80) Android PostProcess task "Creating staging area" took 8,0735 ms Android PostProcess task "Generating Build Id" took 35,2541 ms Android PostProcess task "Preparing Unity resources" took 79,4338 ms Android PostProcess task "Managed Stripping: (Mono)" took 0,9918 ms Android PostProcess task "Preparing Managed resources" took 3095,6559 ms Android PostProcess task "Splitting assets" took 2655,2054 ms Android PostProcess task "Processing OBB assets" took 0,2364 ms Android PostProcess task "Preparing Unity libraries" took 575,8302 ms Android PostProcess task "Processing resources" took 8,2317 ms Android PostProcess task "Preparing APK resources" took 186,22 ms Android PostProcess task "Processing plugins" took 87,914 ms Android PostProcess task "Processing Android libraries" took 15,3925 ms Android PostProcess task "Checking Graphics API compatibility" took 11,4619 ms Android PostProcess task "Creating Android manifest" took 214,7465 ms Android PostProcess task "Compiling resources" took 24,654 ms UserBlackList: E:\VANYA\Unity Projects\Space\Assets\UnityAds\link.xml Invoking UnityLinker with arguments: -out="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/tempStrip" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml" -x="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/../platform_native_link.xml" -x="C:/Users/AGN-AK~1/AppData/Local/Temp/tmp6434a2fa.tmp" -x="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml" -x="E:/VANYA/Unity Projects/Space/Assets/UnityAds/link.xml" -d="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed" --include-unity-root-assembly="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed" --rule-set=Conservative --editor-data-file="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json" --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnablePerformanceReporting --engine-stripping-flag=EnableAnalytics --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/../modules.asset" C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\il2cpp\build/UnityLinker.exe exited after 8269 ms. C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 789 ms. UserBlackList: E:\VANYA\Unity Projects\Space\Assets\UnityAds\link.xml Invoking UnityLinker with arguments: -out="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/tempStrip" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml" -x="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/../platform_native_link.xml" -x="C:/Users/AGN-AK~1/AppData/Local/Temp/tmp6434a2fa.tmp" -x="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Animation.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Audio.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics2D.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TextRendering.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UI.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityConnect.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/AndroidJNI.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/IMGUI.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/InputLegacy.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/SharedInternals.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/PerformanceReporting.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityAnalytics.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/CrashReporting.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TLS.xml" -x="E:/VANYA/Unity Projects/Space/Assets/UnityAds/link.xml" -d="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed" --include-unity-root-assembly="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed" --rule-set=Conservative --editor-data-file="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json" --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnablePerformanceReporting --engine-stripping-flag=EnableAnalytics --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/../modules.asset" C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\il2cpp\build/UnityLinker.exe exited after 6291 ms. C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 334 ms. UserBlackList: E:\VANYA\Unity Projects\Space\Assets\UnityAds\link.xml Invoking UnityLinker with arguments: -out="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/tempStrip" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml" -x="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/../platform_native_link.xml" -x="C:/Users/AGN-AK~1/AppData/Local/Temp/tmp6434a2fa.tmp" -x="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Animation.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Audio.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics2D.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TextRendering.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UI.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityConnect.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/AndroidJNI.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/IMGUI.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/InputLegacy.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/SharedInternals.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/PerformanceReporting.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityAnalytics.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/CrashReporting.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TLS.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityWebRequest.xml" -x="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/JSONSerialize.xml" -x="E:/VANYA/Unity Projects/Space/Assets/UnityAds/link.xml" -d="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed" --include-unity-root-assembly="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed" --rule-set=Conservative --editor-data-file="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json" --disable-engine-module-support --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnablePerformanceReporting --engine-stripping-flag=EnableAnalytics --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/../modules.asset" C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\il2cpp\build/UnityLinker.exe exited after 6603 ms. C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 343 ms. Invoking il2cpp with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="E:\VANYA\Unity Projects\Space\Temp\StagingArea\assets\b in\Data\Native\armeabi-v7a\libil2cpp.so" --cachedirectory="E:\VANYA\Unity Projects\Space\Assets\..\Library\il2cpp_ android_armeabi-v7a/il2cpp_cache" --additional-include-directories="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK" --profiler-report --map-file-parser="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe" --directory="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="E:/VANYA/Unity Projects/Space/Temp/StagingArea/Il2Cpp/il2cppOutput" C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\il2cpp/build/il2cpp.exe exited after 71090 ms. Failed running C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="E:\VANYA\Unity Projects\Space\Temp\StagingArea\assets\b in\Data\Native\armeabi-v7a\libil2cpp.so" --cachedirectory="E:\VANYA\Unity Projects\Space\Assets\..\Library\il2cpp_ android_armeabi-v7a/il2cpp_cache" --additional-include-directories="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK" --profiler-report --map-file-parser="C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe" --directory="E:/VANYA/Unity Projects/Space/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="E:/VANYA/Unity Projects/Space/Temp/StagingArea/Il2Cpp/il2cppOutput" stdout: Building libil2cpp.so with AndroidToolChain Output directory: E:\VANYA\Unity Projects\Space\Temp\StagingArea\assets\b in\Data\Native\armeabi-v7a Cache directory: E:\VANYA\Unity Projects\Space\Library\il2cpp_android_ar meabi-v7a\il2cpp_cache il2cpp.exe didn't catch exception: System.AggregateException: �ந��諠 ���� ��� ���쪮 �訡��. ---> System.ComponentModel.Win32Exception: �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�. � System.Diagnostics.Process.StartWithCrea teProcess(ProcessStartInfo startInfo) � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller) � Unity.IL2CPP.Building.CppProgramBuilder. ProvideObjectFile(IntermediateObjectFile CompilationData data) � Unity.IL2CPP.Building.ParallelFor.<>c__D isplayClass1_0`2.<RunWithResult>b__0(Obj ect o) --- ����� ������ ����७���� �⥪� �᪫�祭�� --- � Unity.IL2CPP.Building.ParallelFor.RunWit hResult[D,T](D[] data, Func`2 action) � Unity.IL2CPP.Building.CppProgramBuilder. BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector) � Unity.IL2CPP.Building.CppProgramBuilder. Build(IBuildStatistics& statistics) � il2cpp.Program.DoRun(String[] args) � il2cpp.Program.Run(String[] args) � il2cpp.Program.Main(String[] args) ---> (����७��� �᪫�祭�� #0) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�. � System.Diagnostics.Process.StartWithCrea teProcess(ProcessStartInfo startInfo) � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller) � Unity.IL2CPP.Building.CppProgramBuilder. ProvideObjectFile(IntermediateObjectFile CompilationData data) � Unity.IL2CPP.Building.ParallelFor.<>c__D isplayClass1_0`2.<RunWithResult>b__0(Obj ect o)<--- ---> (����७��� �᪫�祭�� #1) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�. � System.Diagnostics.Process.StartWithCrea teProcess(ProcessStartInfo startInfo) � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller) � Unity.IL2CPP.Building.CppProgramBuilder. ProvideObjectFile(IntermediateObjectFile CompilationData data) � Unity.IL2CPP.Building.ParallelFor.<>c__D isplayClass1_0`2.<RunWithResult>b__0(Obj ect o)<--- ---> (����७��� �᪫�祭�� #2) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�. � System.Diagnostics.Process.StartWithCrea teProcess(ProcessStartInfo startInfo) � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller) � Unity.IL2CPP.Building.CppProgramBuilder. ProvideObjectFile(IntermediateObjectFile CompilationData data) � Unity.IL2CPP.Building.ParallelFor.<>c__D isplayClass1_0`2.<RunWithResult>b__0(Obj ect o)<--- ---> (����७��� �᪫�祭�� #3) System.ComponentModel.Win32Exception (0x80004005): �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�. � System.Diagnostics.Process.StartWithCrea teProcess(ProcessStartInfo startInfo) � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller) � Unity.IL2CPP.Building.CppProgramBuilder. ProvideObjectFile(IntermediateObjectFile CompilationData data) � Unity.IL2CPP.Building.ParallelFor.<>c__D isplayClass1_0`2.<RunWithResult>b__0(Obj ect o)<--- stderr: ����ࠡ�⠭��� �᪫�祭��: System.AggregateException: �ந��諠 ���� ��� ���쪮 �訡��. ---> System.ComponentModel.Win32Exception: �������� �ᯮ��塞� 䠩� �� ���� ����⢨⥫�� �ਫ������� ��� �⮩ ����樮���� ��⥬�. � System.Diagnostics.Process.StartWithCrea teProcess(ProcessStartInfo startInfo) � Unity.IL2CPP.Shell.Execute(ExecuteArgs executeArgs, IExecuteController controller) � Unity.IL2CPP.Building.CppProgramBuilder. ProvideObjectFile(IntermediateObjectFile CompilationData data) � Unity.IL2CPP.Building.ParallelFor.<>c__D isplayClass1_0`2.<RunWithResult>b__0(Obj ect o) --- ����� ������ ����७���� �⥪� �᪫�祭�� --- � Unity.IL2CPP.Building.ParallelFor.RunWit hResult[D,T](D[] data, Func`2 action) � Unity.IL2CPP.Building.CppProgramBuilder. BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector) � Unity.IL2CPP.Building.CppProgramBuilder. Build(IBuildStatistics& statistics) � il2cpp.Program.DoRun(String[] args) � il2cpp.Program.Run(String[] args) � il2cpp.Program.Main(String[] args)
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Регистрация: 06.08.2019
Сообщений: 123
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| 08.01.2020, 19:40 [ТС] | |
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UnityEngine.DebugLogHandler:Internal_Log (LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(Lo gType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditorInternal.Runner:RunProgram(Pr ogram, String, String, String, CompilerOutputParserBase) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\BuildUtils.cs:126) UnityEditorInternal.Runner:RunManagedPro gram(String, String, String, CompilerOutputParserBase, Action`1) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\BuildUtils.cs:71) UnityEditorInternal.IL2CPPBuilder:RunIl2 CppWithArguments(List`1, Action`1, String) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\Il2Cpp\IL2CPPUtils.cs:503) UnityEditorInternal.IL2CPPBuilder:Conver tPlayerDlltoCpp(String, String, String, Boolean) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\Il2Cpp\IL2CPPUtils.cs:484) UnityEditorInternal.IL2CPPBuilder:Run() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\Il2Cpp\IL2CPPUtils.cs:334) UnityEditorInternal.IL2CPPUtils:RunIl2Cp p(String, String, IIl2CppPlatformProvider, Action`1, RuntimeClassRegistry) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\Il2Cpp\IL2CPPUtils.cs:63) UnityEditor.Android.PostProcessor.Tasks. RunIl2Cpp:Execute(PostProcessorContext) UnityEditor.Android.PostProcessor.PostPr ocessRunner:RunAllTasks(PostProcessorCon text) UnityEditor.Android.PostProcessAndroidPl ayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostproc essor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postp rocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\PostprocessBuildPlayer.cs:28 1) UnityEditor.BuildPipeline:BuildPlayerInt ernalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.DefaultBuildMethods:BuildPla yer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:169) UnityEditor.BuildPlayerWindow:CallBuildM ethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:95) UnityEditor.BuildPlayerWindow:GUIBuildBu ttons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:896) UnityEditor.BuildPlayerWindow:ShowBuildT argetSettings() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:786) UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:358) System.Reflection.MonoMethod:InternalInv oke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Obje ct, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Obje ct, Object[]) UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:359) UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:353) UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:138) UnityEngine.UIElements.IMGUIContainer o OnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:281)UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:Ha ndleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispa tchingStrategy ispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\Events\MouseCaptureDispatchingStrat egy.cs:93)UnityEngine.UIElements.EventDispatcher:P rocessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher ispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:156)UnityEngine.UIElements.BaseVisualElement Panel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility oDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:255)UnityEngine.UIElements.UIElementsUtility :ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int3 2, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\ GUIUtility.cs:179) (Filename: C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs Line: 126) Uploading Crash Report Exception: C:\Program Files\Unity\Hub\Editor\2019.2.15f1\Edito r\Data\il2cpp/build/il2cpp.exe did not run properly! at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.Compiler OutputParserBase parser) [0x0011f] in C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\BuildUtils.cs:128 at UnityEditorInternal.Runner.RunManagedPro gram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.Compiler OutputParserBase parser, System.Action`1[T] setupStartInfo) [0x00063] in C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\BuildUtils.cs:71 at UnityEditorInternal.IL2CPPBuilder.RunIl2 CppWithArguments (System.Collections.Generic.List`1[T] arguments, System.Action`1[T] setupStartInfo, System.String workingDirectory) [0x0008b] in C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\Il2Cpp\IL2CPPUtils.cs:503 at UnityEditorInternal.IL2CPPBuilder.Conver tPlayerDlltoCpp (System.String inputDirectory, System.String outputDirectory, System.String workingDirectory, System.Boolean platformSupportsManagedDebugging) [0x002a5] in C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\Il2Cpp\IL2CPPUtils.cs:484 at UnityEditorInternal.IL2CPPBuilder.Run () [0x000ba] in C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\Il2Cpp\IL2CPPUtils.cs:334 at UnityEditorInternal.IL2CPPUtils.RunIl2Cp p (System.String tempFolder, System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvi der platformProvider, System.Action`1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) [0x0001e] in C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\Il2Cpp\IL2CPPUtils.cs:63 at UnityEditor.Android.PostProcessor.Tasks. RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostP rocessorContext context) [0x00203] in <21da158cd428404389e0b5a08ba9ea0a>:0 at UnityEditor.Android.PostProcessor.PostPr ocessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostP rocessorContext context) [0x00074] in <21da158cd428404389e0b5a08ba9ea0a>:0 at UnityEditor.Android.PostProcessAndroidPl ayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x002c8] in <21da158cd428404389e0b5a08ba9ea0a>:0 at UnityEditor.Android.AndroidBuildPostproc essor.PostProcess (UnityEditor.Modules.BuildPostProcessArg s args, UnityEditor.BuildProperties& outProperties) [0x00001] in <21da158cd428404389e0b5a08ba9ea0a>:0 at UnityEditor.PostprocessBuildPlayer.Postp rocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000da] in C:\buildslave\unity\build\Editor\Mono\Bu ildPipeline\PostprocessBuildPlayer.cs:28 1 UnityEditor.BuildPipeline:BuildPlayerInt ernalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.DefaultBuildMethods:BuildPla yer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:169) UnityEditor.BuildPlayerWindow:CallBuildM ethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:95) UnityEditor.BuildPlayerWindow:GUIBuildBu ttons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:896) UnityEditor.BuildPlayerWindow:ShowBuildT argetSettings() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:786) UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:358) System.Reflection.MonoMethod:InternalInv oke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Obje ct, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Obje ct, Object[]) UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:359) UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:353) UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:138) UnityEngine.UIElements.IMGUIContainer o OnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:281)UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:Ha ndleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispa tchingStrategy ispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\Events\MouseCaptureDispatchingStrat egy.cs:93)UnityEngine.UIElements.EventDispatcher:P rocessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher ispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:156)UnityEngine.UIElements.BaseVisualElement Panel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility oDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:255)UnityEngine.UIElements.UIElementsUtility :ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int3 2, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\ GUIUtility.cs:179)
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5 / 3 / 2
Регистрация: 06.08.2019
Сообщений: 123
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| 08.01.2020, 19:40 [ТС] | |
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(Filename: <21da158cd428404389e0b5a08ba9ea0a> Line: 0)
Unloading 54 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 65.3 MB. System memory in use after: 64.4 MB. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 1824. Total: 468.223510 ms (FindLiveObjects: 0.919027 ms CreateObjectMapping: 0.081062 ms MarkObjects: 466.363482 ms DeleteObjects: 0.857986 ms) LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 4.865 ms Integration: 207.151 ms Integration of assets: 1.152 ms Thread Wait Time: 13.520 ms Total Operation Time: 226.688 ms System memory in use before: 72.3 MB. System memory in use after: 72.4 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1907. Total: 426.502538 ms (FindLiveObjects: 1.354124 ms CreateObjectMapping: 0.045902 ms MarkObjects: 425.082490 ms DeleteObjects: 0.017091 ms) Build completed with a result of 'Failed' UnityEngine.DebugLogHandler:Internal_Log (LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(Lo gType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.DefaultBuildMethods:BuildPla yer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:189) UnityEditor.BuildPlayerWindow:CallBuildM ethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:95) UnityEditor.BuildPlayerWindow:GUIBuildBu ttons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:896) UnityEditor.BuildPlayerWindow:ShowBuildT argetSettings() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:786) UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:358) System.Reflection.MonoMethod:InternalInv oke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Obje ct, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Obje ct, Object[]) UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:359) UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:353) UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:138) UnityEngine.UIElements.IMGUIContainer o OnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:281)UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:Ha ndleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispa tchingStrategy ispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\Events\MouseCaptureDispatchingStrat egy.cs:93)UnityEngine.UIElements.EventDispatcher:P rocessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher ispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:156)UnityEngine.UIElements.BaseVisualElement Panel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility oDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:255)UnityEngine.UIElements.UIElementsUtility :ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int3 2, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\ GUIUtility.cs:179) (Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 189) UnityEditor.BuildPlayerWindow+BuildMetho dException: 3 errors at UnityEditor.BuildPlayerWindow+DefaultBui ldMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:190 at UnityEditor.BuildPlayerWindow.CallBuildM ethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:95 UnityEngine.DebugLogHandler:Internal_Log (LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(Lo gType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.BuildPlayerWindow:CallBuildM ethods(Boolean, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindowBuildMethods.cs:100) UnityEditor.BuildPlayerWindow:GUIBuildBu ttons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:896) UnityEditor.BuildPlayerWindow:ShowBuildT argetSettings() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:786) UnityEditor.BuildPlayerWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\Bu ildPlayerWindow.cs:358) System.Reflection.MonoMethod:InternalInv oke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Obje ct, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Obje ct, Object[]) UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:359) UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:353) UnityEditor.HostView:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\Ho stView.cs:138) UnityEngine.UIElements.IMGUIContainer o OnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:281)UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:Ha ndleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:Ha ndleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElem ents\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispa tchingStrategy ispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\Events\MouseCaptureDispatchingStrat egy.cs:93)UnityEngine.UIElements.EventDispatcher:P rocessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher ispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\EventDispatcher.cs:156)UnityEngine.UIElements.BaseVisualElement Panel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElem ents\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility oDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:255)UnityEngine.UIElements.UIElementsUtility :ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElem ents\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int3 2, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\ GUIUtility.cs:179) (Filename: C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs Line: 100) Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.133640s Asset Scan time: 0.129687s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Добавлено через 18 секунд 1max1 Ну вот собственно все
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3362 / 1775 / 1028
Регистрация: 26.10.2018
Сообщений: 5,204
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| 08.01.2020, 20:02 | ||
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Можно было бы и на гит залить))
Меня вот это смущает:
У тебя там где-то есть класс Advertisement и он конфликтует с UnityEngine.Advertisements.Editor. Так что либо переименуй его (если это твой скрипт) либо удали лишнюю библиотеку Ads.
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5 / 3 / 2
Регистрация: 06.08.2019
Сообщений: 123
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| 08.01.2020, 20:14 [ТС] | |||||||||||
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1max1
Это я уже решил, ты же мне и советовал com.unity.ads папку из Pacages удалить. Я ее удалил и эта ошибка ушла. Добавлено через 3 минуты 1max1 Ну вот если что все строки кода с Advertisement:
1max1 Игра в редакторе загружается, ошибок никаких не выдает.
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3362 / 1775 / 1028
Регистрация: 26.10.2018
Сообщений: 5,204
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| 08.01.2020, 20:20 | |||
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Ладно, вот еще одна ошибка:
https://answers.unity.com/ques... error.html А вот тут чел другую версию юньки поставил: https://stackoverflow.com/ques... ith-il2cpp В общем, странная ошибка...
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5 / 3 / 2
Регистрация: 06.08.2019
Сообщений: 123
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| 08.01.2020, 20:25 [ТС] | |
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1max1
Спасибо, попробую
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5 / 3 / 2
Регистрация: 06.08.2019
Сообщений: 123
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| 09.01.2020, 01:22 [ТС] | |
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1max1
Не получилось, вот что еще выскочило, может поможет:
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5 / 3 / 2
Регистрация: 06.08.2019
Сообщений: 123
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| 09.01.2020, 21:13 [ТС] | |
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1max1
Есть варианты ? ( Кроме переустановить Visual Studio, это я уже делал)
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3362 / 1775 / 1028
Регистрация: 26.10.2018
Сообщений: 5,204
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| 09.01.2020, 21:38 | |
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В ошибке написано что не включен jit.
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| 09.01.2020, 21:38 | |
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Помогаю со студенческими работами здесь
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Проблемы с explorer.exe Проблемы с UI0Detect.exe Проблемы с .exe файлом Проблемы с opera.exe Проблемы работы exe Искать еще темы с ответами Или воспользуйтесь поиском по форуму: |
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Programma_Boinc 23.12.2025
Рецензия / Мнение/ Перевод
Нашел на реддите интересную статью под названием The Thinkpad X220 Tablet is the best budget school laptop period . Ниже её машинный перевод.
Thinkpad X220 Tablet —. . .
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PhpStorm 2025.3: WSL Terminal всегда стартует в ~
and_y87 14.12.2025
PhpStorm 2025. 3: WSL Terminal всегда стартует в ~ (home), игнорируя директорию проекта
Симптом:
После обновления до PhpStorm 2025. 3 встроенный терминал WSL открывается в домашней директории. . .
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Как объединить две одинаковые БД Access с разными данными
VikBal 11.12.2025
Помогите пожалуйста !! Как объединить 2 одинаковые БД Access с разными данными.
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Новый ноутбук
volvo 07.12.2025
Всем привет.
По скидке в "черную пятницу" взял себе новый ноутбук Lenovo ThinkBook 16 G7 на Амазоне:
Ryzen 5 7533HS
64 Gb DDR5
1Tb NVMe
16" Full HD Display
Win11 Pro
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Музыка, написанная Искусственным Интеллектом
volvo 04.12.2025
Всем привет. Некоторое время назад меня заинтересовало, что уже умеет ИИ в плане написания музыки для песен, и, собственно, исполнения этих самых песен. Стихов у нас много, уже вышли 4 книги, еще 3. . .
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От async/await к виртуальным потокам в Python
IndentationError 23.11.2025
Армин Ронахер поставил под сомнение async/ await. Создатель Flask заявляет: цветные функции - провал, виртуальные потоки - решение. Не threading-динозавры, а новое поколение лёгких потоков. Откат?. . .
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