Прорисовка WinAPI
03.12.2013, 22:44. Показов 1477. Ответов 4
почему неправильно прорисовываются кнопки (Edite_Down_Button). Вот архив с проектом написан на Pelles C http://rghost. ru/50642669
вообщем после того как мы нажали editor нужно что бы нарисовалась матрица, и перерисовавалась каждый раз после вызова Edite_if, и внизу где чёрный фон должны быть кнопки, они есть только их не видно скрываются за чёрным фоном, но если попадём на кнопку она появится.
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| #include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include "res.h"
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM);
char szProgName[] = "PacMan";
char szIconName[] = "ICONPROGRAM";
char szMenu[] = "MAINMENU";
//[31][52]
char levelName[] = "static.txt";
int fieldMatrix[32][53];
int flag = 0;
char zapEdite;
int gameScore = 0;
int gameLives = 3;
void drawFieldMatrix(HWND hWnd, HDC hdc)
{
HBRUSH hBrushSquare0, smallCircle1, circle2, empty3, player, blinky, pinky, inky, clyde;
hBrushSquare0 = CreateSolidBrush(RGB(186, 175, 50));
smallCircle1 = CreateSolidBrush(RGB(144, 144, 144));
circle2 = CreateSolidBrush(RGB(255, 255, 255));
empty3 = CreateSolidBrush(RGB(0, 0, 0));
player = CreateSolidBrush(RGB(24, 24, 211));
blinky = CreateSolidBrush(RGB(255, 0, 0));
pinky = CreateSolidBrush(RGB(255, 0, 255));
inky = CreateSolidBrush(RGB(128, 128, 255));
clyde = CreateSolidBrush(RGB(255, 128, 0));
for (int i = 1; i < 32; i++)
{
for (int j = 1; j < 53; j++)
{
switch (fieldMatrix[i][j])
{
case '0':
SelectObject(hdc, hBrushSquare0);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '1':
SelectObject(hdc, smallCircle1);
Ellipse(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '2':
SelectObject(hdc, circle2);
Ellipse(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '3':
SelectObject(hdc, empty3);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '-':
SelectObject(hdc, player);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'b':
SelectObject(hdc, blinky);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'p':
SelectObject(hdc, pinky);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'i':
SelectObject(hdc, inky);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'c':
SelectObject(hdc, clyde);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
}
}
}
ValidateRect (hWnd, NULL);
}
void Edite_if(HWND hWnd, HDC hdc, int x, int y)
{
int xx, yy;
xx = (x / 15) + 1;
yy = (x / 15) + 1;
if(zapEdite == 1){
fieldMatrix[yy][xx] = '1';
}
}
void Edite(HWND hWnd, HDC hdc)
{
for (int i = 1; i < 32; i++){
for (int j = 1; j < 53; j++){
fieldMatrix[i][j] = '0';
}
}
}
void Edite_Down_Button(HWND hWnd, HDC hdc)
{
HWND hBrushSquare0, smallCircle1, circle2, empty3, player, blinky, pinky, inky, clyde;
hBrushSquare0=CreateWindow("button","твёрдый",WS_VISIBLE|WS_CHILD,5,470,70,25,hWnd,(HMENU)10000,NULL,NULL);
smallCircle1=CreateWindow("button","очко",WS_VISIBLE|WS_CHILD,85,470,70,25,hWnd,(HMENU)10001,NULL,NULL);
circle2=CreateWindow("button","аспирин",WS_VISIBLE|WS_CHILD,165,470,70,25,hWnd,(HMENU)10002,NULL,NULL);
empty3=CreateWindow("button","пустой",WS_VISIBLE|WS_CHILD,245,470,70,25,hWnd,(HMENU)10003,NULL,NULL);
player=CreateWindow("button","игрок",WS_VISIBLE|WS_CHILD,325,470,70,25,hWnd,(HMENU)10004,NULL,NULL);
blinky=CreateWindow("button","blinky",WS_VISIBLE|WS_CHILD,405,470,70,25,hWnd,(HMENU)10005,NULL,NULL);
pinky=CreateWindow("button","pinky",WS_VISIBLE|WS_CHILD,485,470,70,25,hWnd,(HMENU)10006,NULL,NULL);
inky=CreateWindow("button","inky",WS_VISIBLE|WS_CHILD,565,470,70,25,hWnd,(HMENU)10007,NULL,NULL);
clyde=CreateWindow("button","clyde",WS_VISIBLE|WS_CHILD,645,470,70,25,hWnd,(HMENU)10008,NULL,NULL);
//UpdateWindow (hWnd);
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
HWND hWnd;
MSG lpMsg;
WNDCLASS w;
w.lpszClassName = szProgName;
w.hInstance = hInstance;
w.lpfnWndProc = WndProc;
w.hCursor = LoadCursor (NULL, IDC_ARROW);
w.hIcon = LoadIcon (hInstance, szIconName);
w.lpszMenuName = szMenu;
w.hbrBackground = (HBRUSH)GetStockObject (BLACK_BRUSH);
w.style = CS_HREDRAW | CS_VREDRAW;
w.cbClsExtra = 0;
w.cbWndExtra = 0;
if (!RegisterClass (&w)) return 0;
hWnd = CreateWindow (szProgName, "PacMan", WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX, 100, 100, 785, 550, NULL, NULL, hInstance, NULL);
ShowWindow (hWnd, nCmdShow);
//Edite(hWnd, hdc);
UpdateWindow (hWnd);
while (GetMessage (&lpMsg, NULL, 0, 0))
{
TranslateMessage (&lpMsg);
DispatchMessage (&lpMsg);
}
return (lpMsg.wParam);
}
BOOL CALLBACK DeleteItemProc(HWND hwndDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDOK:
EndDialog(hwndDlg, wParam);
return TRUE;
}
case WM_DESTROY:
EndDialog(hwndDlg, wParam);
return TRUE;
}
return FALSE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT messg, WPARAM wParam, LPARAM lParam)
{
HDC hdc, hDC;
PAINTSTRUCT ps;
int x, y;
switch (messg)
{
case WM_COMMAND:
if(LOWORD(wParam) > 9999 && LOWORD(wParam) < 10009){
if(LOWORD(wParam) == 10000)
zapEdite = '0';
if(LOWORD(wParam) == 10001)
zapEdite = '1';
if(LOWORD(wParam) == 10002)
zapEdite = '2';
if(LOWORD(wParam) == 10003)
zapEdite = '3';
if(LOWORD(wParam) == 10004)
zapEdite = '-';
if(LOWORD(wParam) == 10005)
zapEdite = 'b';
if(LOWORD(wParam) == 10006)
zapEdite = 'p';
if(LOWORD(wParam) == 10007)
zapEdite = 'i';
if(LOWORD(wParam) == 10008)
zapEdite = 'c';
InvalidateRect(hWnd, NULL, FALSE);
}
switch (LOWORD (wParam))
{
case editor:
Edite(hWnd, hdc);
InvalidateRect(hWnd, NULL, FALSE);
break;
case IDM_EXIT:
DestroyWindow (hWnd);
break;
}
break;
case WM_LBUTTONDOWN:
hDC = GetDC(hWnd);
x = LOWORD(lParam);
y = HIWORD(lParam);
Edite_if(hWnd, hdc, x, y);
InvalidateRect(hWnd, NULL, FALSE);
break;
case WM_PAINT:
hdc = BeginPaint (hWnd, &ps);
Edite_Down_Button(hWnd, hdc);
drawFieldMatrix(hWnd, hdc);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage (0);
break;
default:
return (DefWindowProc (hWnd, messg, wParam, lParam));
}
return 0;
} |
|
Добавлено через 3 часа 25 минут
всё сам уже всё исправил. Нужно было написать редактор карт пакмена. Может комуто понадобится. чистый редактор (создание новой карты):
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| #include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include "res.h"
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM);
char szProgName[] = "PacMan";
char szIconName[] = "ICONPROGRAM";
char szMenu[] = "MAINMENU";
//[31][52]
char levelName[] = "static.txt";
int fieldMatrix[32][53];
int flag = 0;
char zapEdite = 0;
int gameScore = 0;
int gameLives = 3;
void drawFieldMatrix(HWND hWnd, HDC hdc)
{
HBRUSH hBrushSquare0, smallCircle1, circle2, empty3, player, blinky, pinky, inky, clyde;
hBrushSquare0 = CreateSolidBrush(RGB(186, 175, 50));
smallCircle1 = CreateSolidBrush(RGB(144, 144, 144));
circle2 = CreateSolidBrush(RGB(255, 255, 255));
empty3 = CreateSolidBrush(RGB(0, 0, 0));
player = CreateSolidBrush(RGB(24, 24, 211));
blinky = CreateSolidBrush(RGB(255, 0, 0));
pinky = CreateSolidBrush(RGB(255, 0, 255));
inky = CreateSolidBrush(RGB(128, 128, 255));
clyde = CreateSolidBrush(RGB(255, 128, 0));
for (int i = 1; i < 32; i++)
{
for (int j = 1; j < 53; j++)
{
switch (fieldMatrix[i][j])
{
case '0':
SelectObject(hdc, hBrushSquare0);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '1':
SelectObject(hdc, smallCircle1);
Ellipse(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '2':
SelectObject(hdc, circle2);
Ellipse(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '3':
SelectObject(hdc, empty3);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '-':
SelectObject(hdc, player);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'b':
SelectObject(hdc, blinky);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'p':
SelectObject(hdc, pinky);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'i':
SelectObject(hdc, inky);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'c':
SelectObject(hdc, clyde);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
}
}
}
//ValidateRect (hWnd, NULL);
}
void Edite_if(HWND hWnd, HDC hdc, int x, int y)
{
int xx, yy;
xx = (x / 15) + 1;
yy = (y / 15) + 1;
switch (zapEdite){
case '0':
fieldMatrix[yy][xx] = '0';
break;
case '1':
fieldMatrix[yy][xx] = '1';
break;
case '2':
fieldMatrix[yy][xx] = '2';
break;
case '3':
fieldMatrix[yy][xx] = '3';
break;
case '-':
fieldMatrix[yy][xx] = '-';
break;
case 'b':
fieldMatrix[yy][xx] = 'b';
break;
case 'p':
fieldMatrix[yy][xx] = 'p';
break;
case 'i':
fieldMatrix[yy][xx] = 'i';
break;
case 'c':
fieldMatrix[yy][xx] = 'c';
break;
}
}
void Edite(HWND hWnd, HDC hdc)
{
for (int i = 1; i < 32; i++){
for (int j = 1; j < 53; j++){
fieldMatrix[i][j] = '0';
}
}
}
void Edite_Down_Button(HWND hWnd,int delete)
{
static HWND hBrushSquare0, smallCircle1, circle2, empty3, player, blinky, pinky, inky, clyde;
if (!delete){
hBrushSquare0=CreateWindow("button","твёрдый",WS_VISIBLE|WS_CHILD,5,470,70,25,hWnd,(HMENU)10000,NULL,NULL);
smallCircle1=CreateWindow("button","очко",WS_VISIBLE|WS_CHILD,85,470,70,25,hWnd,(HMENU)10001,NULL,NULL);
circle2=CreateWindow("button","аспирин",WS_VISIBLE|WS_CHILD,165,470,70,25,hWnd,(HMENU)10002,NULL,NULL);
empty3=CreateWindow("button","пустой",WS_VISIBLE|WS_CHILD,245,470,70,25,hWnd,(HMENU)10003,NULL,NULL);
player=CreateWindow("button","игрок",WS_VISIBLE|WS_CHILD,325,470,70,25,hWnd,(HMENU)10004,NULL,NULL);
blinky=CreateWindow("button","blinky",WS_VISIBLE|WS_CHILD,405,470,70,25,hWnd,(HMENU)10005,NULL,NULL);
pinky=CreateWindow("button","pinky",WS_VISIBLE|WS_CHILD,485,470,70,25,hWnd,(HMENU)10006,NULL,NULL);
inky=CreateWindow("button","inky",WS_VISIBLE|WS_CHILD,565,470,70,25,hWnd,(HMENU)10007,NULL,NULL);
clyde=CreateWindow("button","clyde",WS_VISIBLE|WS_CHILD,645,470,70,25,hWnd,(HMENU)10008,NULL,NULL);
}else{
DestroyWindow(hBrushSquare0);
DestroyWindow(smallCircle1);
DestroyWindow(circle2);
DestroyWindow(empty3);
DestroyWindow(player);
DestroyWindow(blinky);
DestroyWindow(pinky);
DestroyWindow(inky);
DestroyWindow(clyde);
}
//UpdateWindow (hWnd);
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
HWND hWnd;
MSG lpMsg;
WNDCLASS w;
w.lpszClassName = szProgName;
w.hInstance = hInstance;
w.lpfnWndProc = WndProc;
w.hCursor = LoadCursor (NULL, IDC_ARROW);
w.hIcon = LoadIcon (hInstance, szIconName);
w.lpszMenuName = szMenu;
w.hbrBackground = (HBRUSH)GetStockObject (BLACK_BRUSH);
w.style = CS_HREDRAW | CS_VREDRAW;
w.cbClsExtra = 0;
w.cbWndExtra = 0;
if (!RegisterClass (&w)) return 0;
hWnd = CreateWindow (szProgName, "PacMan", WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX, 100, 100, 785, 550, NULL, NULL, hInstance, NULL);
ShowWindow (hWnd, nCmdShow);
//Edite(hWnd, hdc);
UpdateWindow (hWnd);
while (GetMessage (&lpMsg, NULL, 0, 0))
{
TranslateMessage (&lpMsg);
DispatchMessage (&lpMsg);
}
return (lpMsg.wParam);
}
BOOL CALLBACK DeleteItemProc(HWND hwndDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDOK:
EndDialog(hwndDlg, wParam);
return TRUE;
}
case WM_DESTROY:
EndDialog(hwndDlg, wParam);
return TRUE;
}
return FALSE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT messg, WPARAM wParam, LPARAM lParam)
{
HDC hdc, hDC;
PAINTSTRUCT ps;
int x, y;
switch (messg)
{
case WM_COMMAND:
if(LOWORD(wParam) > 9999 && LOWORD(wParam) < 10009){
if(LOWORD(wParam) == 10000)
zapEdite = '0';
if(LOWORD(wParam) == 10001)
zapEdite = '1';
if(LOWORD(wParam) == 10002)
zapEdite = '2';
if(LOWORD(wParam) == 10003)
zapEdite = '3';
if(LOWORD(wParam) == 10004)
zapEdite = '-';
if(LOWORD(wParam) == 10005)
zapEdite = 'b';
if(LOWORD(wParam) == 10006)
zapEdite = 'p';
if(LOWORD(wParam) == 10007)
zapEdite = 'i';
if(LOWORD(wParam) == 10008)
zapEdite = 'c';
InvalidateRect(hWnd, NULL, FALSE);
UpdateWindow(hWnd);
}
switch (LOWORD (wParam))
{
case editor:
Edite(hWnd, hdc);
InvalidateRect(hWnd, NULL, FALSE);
Edite_Down_Button(hWnd,0);
UpdateWindow(hWnd);
break;
case IDM_EXIT:
DestroyWindow (hWnd);
break;
}
break;
case WM_LBUTTONDOWN:
hDC = GetDC(hWnd);
x = LOWORD(lParam);
y = HIWORD(lParam);
Edite_if(hWnd, hdc, x, y);
InvalidateRect(hWnd, NULL, FALSE);
UpdateWindow(hWnd);
break;
case WM_PAINT:
hdc = BeginPaint (hWnd, &ps);
drawFieldMatrix(hWnd, hdc);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage (0);
break;
default:
return (DefWindowProc (hWnd, messg, wParam, lParam));
}
return 0;
} |
|
Добавлено через 15 секунд
всё сам уже всё исправил. Нужно было написать редактор карт пакмена. Может комуто понадобится. чистый редактор (создание новой карты):
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| #include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include "res.h"
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM);
char szProgName[] = "PacMan";
char szIconName[] = "ICONPROGRAM";
char szMenu[] = "MAINMENU";
//[31][52]
char levelName[] = "static.txt";
int fieldMatrix[32][53];
int flag = 0;
char zapEdite = 0;
int gameScore = 0;
int gameLives = 3;
void drawFieldMatrix(HWND hWnd, HDC hdc)
{
HBRUSH hBrushSquare0, smallCircle1, circle2, empty3, player, blinky, pinky, inky, clyde;
hBrushSquare0 = CreateSolidBrush(RGB(186, 175, 50));
smallCircle1 = CreateSolidBrush(RGB(144, 144, 144));
circle2 = CreateSolidBrush(RGB(255, 255, 255));
empty3 = CreateSolidBrush(RGB(0, 0, 0));
player = CreateSolidBrush(RGB(24, 24, 211));
blinky = CreateSolidBrush(RGB(255, 0, 0));
pinky = CreateSolidBrush(RGB(255, 0, 255));
inky = CreateSolidBrush(RGB(128, 128, 255));
clyde = CreateSolidBrush(RGB(255, 128, 0));
for (int i = 1; i < 32; i++)
{
for (int j = 1; j < 53; j++)
{
switch (fieldMatrix[i][j])
{
case '0':
SelectObject(hdc, hBrushSquare0);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '1':
SelectObject(hdc, smallCircle1);
Ellipse(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '2':
SelectObject(hdc, circle2);
Ellipse(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '3':
SelectObject(hdc, empty3);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case '-':
SelectObject(hdc, player);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'b':
SelectObject(hdc, blinky);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'p':
SelectObject(hdc, pinky);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'i':
SelectObject(hdc, inky);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
case 'c':
SelectObject(hdc, clyde);
Rectangle(hdc, j * 15 - 15, i * 15 - 15, j * 15, i * 15);
break;
}
}
}
//ValidateRect (hWnd, NULL);
}
void Edite_if(HWND hWnd, HDC hdc, int x, int y)
{
int xx, yy;
xx = (x / 15) + 1;
yy = (y / 15) + 1;
switch (zapEdite){
case '0':
fieldMatrix[yy][xx] = '0';
break;
case '1':
fieldMatrix[yy][xx] = '1';
break;
case '2':
fieldMatrix[yy][xx] = '2';
break;
case '3':
fieldMatrix[yy][xx] = '3';
break;
case '-':
fieldMatrix[yy][xx] = '-';
break;
case 'b':
fieldMatrix[yy][xx] = 'b';
break;
case 'p':
fieldMatrix[yy][xx] = 'p';
break;
case 'i':
fieldMatrix[yy][xx] = 'i';
break;
case 'c':
fieldMatrix[yy][xx] = 'c';
break;
}
}
void Edite(HWND hWnd, HDC hdc)
{
for (int i = 1; i < 32; i++){
for (int j = 1; j < 53; j++){
fieldMatrix[i][j] = '0';
}
}
}
void Edite_Down_Button(HWND hWnd,int delete)
{
static HWND hBrushSquare0, smallCircle1, circle2, empty3, player, blinky, pinky, inky, clyde;
if (!delete){
hBrushSquare0=CreateWindow("button","твёрдый",WS_VISIBLE|WS_CHILD,5,470,70,25,hWnd,(HMENU)10000,NULL,NULL);
smallCircle1=CreateWindow("button","очко",WS_VISIBLE|WS_CHILD,85,470,70,25,hWnd,(HMENU)10001,NULL,NULL);
circle2=CreateWindow("button","аспирин",WS_VISIBLE|WS_CHILD,165,470,70,25,hWnd,(HMENU)10002,NULL,NULL);
empty3=CreateWindow("button","пустой",WS_VISIBLE|WS_CHILD,245,470,70,25,hWnd,(HMENU)10003,NULL,NULL);
player=CreateWindow("button","игрок",WS_VISIBLE|WS_CHILD,325,470,70,25,hWnd,(HMENU)10004,NULL,NULL);
blinky=CreateWindow("button","blinky",WS_VISIBLE|WS_CHILD,405,470,70,25,hWnd,(HMENU)10005,NULL,NULL);
pinky=CreateWindow("button","pinky",WS_VISIBLE|WS_CHILD,485,470,70,25,hWnd,(HMENU)10006,NULL,NULL);
inky=CreateWindow("button","inky",WS_VISIBLE|WS_CHILD,565,470,70,25,hWnd,(HMENU)10007,NULL,NULL);
clyde=CreateWindow("button","clyde",WS_VISIBLE|WS_CHILD,645,470,70,25,hWnd,(HMENU)10008,NULL,NULL);
}else{
DestroyWindow(hBrushSquare0);
DestroyWindow(smallCircle1);
DestroyWindow(circle2);
DestroyWindow(empty3);
DestroyWindow(player);
DestroyWindow(blinky);
DestroyWindow(pinky);
DestroyWindow(inky);
DestroyWindow(clyde);
}
//UpdateWindow (hWnd);
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
HWND hWnd;
MSG lpMsg;
WNDCLASS w;
w.lpszClassName = szProgName;
w.hInstance = hInstance;
w.lpfnWndProc = WndProc;
w.hCursor = LoadCursor (NULL, IDC_ARROW);
w.hIcon = LoadIcon (hInstance, szIconName);
w.lpszMenuName = szMenu;
w.hbrBackground = (HBRUSH)GetStockObject (BLACK_BRUSH);
w.style = CS_HREDRAW | CS_VREDRAW;
w.cbClsExtra = 0;
w.cbWndExtra = 0;
if (!RegisterClass (&w)) return 0;
hWnd = CreateWindow (szProgName, "PacMan", WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX, 100, 100, 785, 550, NULL, NULL, hInstance, NULL);
ShowWindow (hWnd, nCmdShow);
//Edite(hWnd, hdc);
UpdateWindow (hWnd);
while (GetMessage (&lpMsg, NULL, 0, 0))
{
TranslateMessage (&lpMsg);
DispatchMessage (&lpMsg);
}
return (lpMsg.wParam);
}
BOOL CALLBACK DeleteItemProc(HWND hwndDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDOK:
EndDialog(hwndDlg, wParam);
return TRUE;
}
case WM_DESTROY:
EndDialog(hwndDlg, wParam);
return TRUE;
}
return FALSE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT messg, WPARAM wParam, LPARAM lParam)
{
HDC hdc, hDC;
PAINTSTRUCT ps;
int x, y;
switch (messg)
{
case WM_COMMAND:
if(LOWORD(wParam) > 9999 && LOWORD(wParam) < 10009){
if(LOWORD(wParam) == 10000)
zapEdite = '0';
if(LOWORD(wParam) == 10001)
zapEdite = '1';
if(LOWORD(wParam) == 10002)
zapEdite = '2';
if(LOWORD(wParam) == 10003)
zapEdite = '3';
if(LOWORD(wParam) == 10004)
zapEdite = '-';
if(LOWORD(wParam) == 10005)
zapEdite = 'b';
if(LOWORD(wParam) == 10006)
zapEdite = 'p';
if(LOWORD(wParam) == 10007)
zapEdite = 'i';
if(LOWORD(wParam) == 10008)
zapEdite = 'c';
InvalidateRect(hWnd, NULL, FALSE);
UpdateWindow(hWnd);
}
switch (LOWORD (wParam))
{
case editor:
Edite(hWnd, hdc);
InvalidateRect(hWnd, NULL, FALSE);
Edite_Down_Button(hWnd,0);
UpdateWindow(hWnd);
break;
case IDM_EXIT:
DestroyWindow (hWnd);
break;
}
break;
case WM_LBUTTONDOWN:
hDC = GetDC(hWnd);
x = LOWORD(lParam);
y = HIWORD(lParam);
Edite_if(hWnd, hdc, x, y);
InvalidateRect(hWnd, NULL, FALSE);
UpdateWindow(hWnd);
break;
case WM_PAINT:
hdc = BeginPaint (hWnd, &ps);
drawFieldMatrix(hWnd, hdc);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage (0);
break;
default:
return (DefWindowProc (hWnd, messg, wParam, lParam));
}
return 0;
} |
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